'El Criollo' is my outcome for a character design brief in my course, where I developed a character in Valorant (Riot Games) and based in 'gaucho' culture in Argentina.
From concept to render, I aimed to follow a professional high-to-low poly pipeline. There were obstacles along the way, especially with animation and texturing, but overall, I take with me the lessons I learned to carry them to future projects!
Details:
The hair and belt accessories were made using IMM brushes.
Four UV Maps total, grouped according to materials.
Three materials and UV Maps total for the character, whilst one UV map and material for the prop/weapon.
High poly, approximately 4 million polys.
Low poly, 54,145 faces total.
Compiled in Adobe Premiere, using soundtracks from Epidemic Sound.
Render Turntable (UE)
Animations (Maya)